Event Modeler — Design Your In-Game Event Economy

What is Event Modeler?

A 6-step wizard that helps you design the complete economy of an in-game event: daily tokens, reward types, milestones, multipliers, and a final economy table you can export.

Step 1: Duration & Daily Tokens

Set how many days your event runs (3-365) and how many tokens players earn each day. Tip: most mobile game events run 7-14 days.

Step 2: Reward Types

Define what players can earn. Use your organization's Reward Dictionary for consistency, or add new types on the fly.

Step 3: Milestones

Set milestone thresholds. Each milestone requires a score — players earn score by collecting tokens.

Step 4: Multipliers

Apply progression curves to rewards. Linear, logarithmic, or exponential — see the curve update in real time.

Step 5-6: Final Table & Export

Review the complete economy table. Export as CSV for spreadsheets or UE Data Table format for Unreal Engine integration.

Best Practices

  • Start with a 7-day event to get comfortable.
  • Use the Reward Dictionary to keep reward names consistent across events.
  • Save frequently — there's no auto-save yet.
  • Share your workspace with team members for review.